Prophet
A prophet is an invisible and non-solid polyshape that goes through a custom series of prophecies once touched.
Talk Prophecy
The talk prophecy creates a speech bubble, where custom text can be displayed. When player control is removed, there is an option to allow the player to skip.
Text Formatting
- The symbol "|" creates a new line
- Using "[num]", with any number replacing "num", creates a pause in the text for num seconds
- Though unintended, you can use HTML formatting on text (however, this will only take effect once the last character in the closing tag is shown)
- Colored text will stay even after the textbox fades away
Move Prophecy
The move prophecy causes any select group of cats to do an action. There are twelve actions available to be performed, namely:
- Stop Moving
- Move Left
- Move Right
- Jump
- Climb
- Stop Climbing
- Turn into Solid
- Turn into Liquid
- Show
- Hide
- Unfreeze
- Freeze
Under any normal circumstances, the last two actions (show and hide) can't be done by the player (you) during normal gameplay. It can only be triggered by this prophecy. Freeze and unfreeze can only be done by the player if you have the ice ability.
Wait Prophecy
This prophecy delays or "waits" for a given amount of time until it is done, and the next prophecy is triggered.
- Its duration slider ranges from 0 (infinite) to 10 seconds.
Theme Prophecy
The theme prophecy changes the room appearance to any of the in-game themes
Emote Prophecy
This information has not been filled out, consider creating it!
Effect Prophecy
This information has not been filled out, consider creating it!
Music Prophecy
This prophecy changes the music that is being played on the room with a fade effect.
Expression Prophecy
This information has not been filled out, consider creating it!
Button Prophecy
This prophecy instantly activates buttons.