Spinner

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Spinner

Introduced at world 1 room 3, Spinners are simple rotating squares that the player can stand on.

Spinner of world 1 room 4, with the player on top

Spiked Spinner

Introduced at world 1 room 4, Spiked Spinners are just like normal spinners, except that there's a spike on one of the square sides.

Spiked spinner of world 1 room 4

Settings

Both the spinner and Spiked Spinner have the same settings.

Spinner

Named after the Spinner, this setting allows the object to rotate.

Speed

Controls the speed of the object's rotation trough a slider, ranging from -80 to 80.

Reset rotation on visible
Turbo

Rotates the object in a set speed of 720 (2 full rotations every second)

Toggle Item

Active

Makes the object toggle between active and inactive, the way that they switch is customizable.

Timer

You can change the time needed for every toggle trough an slider, the slider can go between 1 second to 10.

On collision

The object will toggle when touched, then go back to normal after the specified time chooses trough an slider.

Needs green

The object will be inactive until green turns liquid.

Inverted

The object will start active instead of inactive