Spinner
Spinner
Introduced at world 1 room 3, Spinners are simple rotating squares that the player can stand on.
Spiked Spinner
Introduced at world 1 room 4, Spiked Spinners are just like normal spinners, except that there's a spike on one of the square sides.
Settings
Both the spinner and Spiked Spinner have the same settings.
Spinner
Named after the Spinner, this setting allows the object to rotate.
Speed
Controls the speed of the object's rotation trough a slider, ranging from -80 to 80.
Reset rotation on visible
Turbo
Rotates the object in a set speed of 720 (2 full rotations every second)
Toggle Item
Active
Makes the object toggle between active and inactive, the way that they switch is customizable.
Timer
You can change the time needed for every toggle trough an slider, the slider can go between 1 second to 10.
On collision
The object will toggle when touched, then go back to normal after the specified time chooses trough an slider.
Needs green
The object will be inactive until green turns liquid.
Inverted
The object will start active instead of inactive